View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0021579 | Legion Core | Old instances / Инсты старых дополнений | public | 2022-08-18 09:52 | 2025-01-24 09:06 |
| Reporter | RAWER | Assigned To | Mirage24 | ||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | closed | Resolution | suspended | ||
| Platform | Windows | OS | 10 | OS Version | x64 |
| Summary | 0021579: Siege of Orgrimar Raid | ||||
| Description | I have been trying to run through SOO with a few friends for a chance of getting the mount and the achievement "glory of the orgrimar raider". But there have been some randomly ocuring issues that prevented us from getting to the last boss. I have been tracking this dungeon weekly for about 2 months on different difficulties either solo or in a party. From what i have seen i gathered a list of bugs that have smaller and higher chances of ocuring and locking the raid. List : 1. Immerseus (fist boss) This happened only twice in 20+ attempts, instead of splitting into the puddles for you to kill the sha infected ones , the boss glitches out causing the whole boss room flood in water and the boss dissapears without splitting up. 2. Malkorok (after bossfight) there is a set of big doors that are supposed to fling open for you to continue through but sometimes the door just close before someone enters and the mobs that run through them just merge through the closed doors into the room (tested leaving the raid and reentering , didnt fix) this bug has a 30+% chance of happening 3. Spoils of Pandaria (bossfight) this bug happens the most often. the boxes you are supposed to break for the mobs to come out do not contain any mobs in them and are just empty. After the timer runs out you just get IK and not even reloging or getting into the instance again fixes it. The rest of the raid works fairly well without any major issues. From my experience and what i have tested the bugs have a chance to happen almost every attempt no matter the difficulty. From 10 runs average of 7-8 runs have one of the mentioned bugs that prevent the players from continuing. | ||||
| Steps To Reproduce | Random, tested slow and fast killing the bosses. Full clearing rooms and also leaving most of the mobs (that dont agro) alive. | ||||
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Hello, The Siege of Orgrimmar is currently undergoing a complete rewrite. Here you can track information about the progress of fixes http://legionbugs.com/category/legion |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-08-18 09:52 | RAWER | New Issue | |
| 2022-08-18 09:52 | RAWER | Status | new => assigned |
| 2022-08-18 09:52 | RAWER | Assigned To | => Mirage24 |
| 2022-08-18 16:37 | Mirage24 | Note Added: 0059799 | |
| 2022-08-18 16:37 | Mirage24 | Status | assigned => feedback |
| 2022-12-07 17:40 | Mirage24 | Status | feedback => closed |
| 2022-12-07 17:40 | Mirage24 | Resolution | open => suspended |
| 2025-01-24 07:26 | Alica228 | Category | Instances / Инсты => Latest instances / Актуальные инсты |
| 2025-01-24 09:06 | Alica228 | Category | Latest instances / Актуальные инсты => Old instances / Инсты старых дополнений |