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IDProjectCategoryView StatusLast Update
0021244Legion CoreGarrison / Гарнизонpublic2022-08-14 20:57
ReporterOneMadPenguin Assigned ToKillmealanterz  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionduplicate 
PlatformWindowsOS10OS Versionx64
Summary0021244: Level 3 garrison with level 1 mine; mine is glitched horribly
DescriptionBuild level 3 garrison and level 1 mine.
Go into mine
Nodes, NPCs, your toon, and any Goren Protectors flicker in and out of visibility, phase in and out of "reality"
You get attacks from Goren Protectors you can/can't/can/can't target, you kill GP you can't loot, nodes fade out and can't be mined then reappear, you go (in)visible, etc.
(I'm waiting on money to upgrade mine to level 2 for retest with garrison/mine at level 3/2)
Steps To ReproduceSee Description
Additional InformationAs Is: mine is basically tedious->unplayable

Activities

OneMadPenguin

2022-07-30 22:31

reporter   ~0059026

Update: level 3 garrison with level 2 mine is worse; new branch can be seen from some positions/angles, but cannot be entered/mined.
While invisible, I can mine nodes if they are visible; Goren Protectors can be targeted while I'm invisible but they are visible

OneMadPenguin

2022-07-30 22:52

reporter   ~0059029

Additional Blit: the ore nodes in the mine do not appear on the toon mini-map; toon is an alchemist/herbalist, but on Retail the nodes always show for all characters.

OneMadPenguin

2022-07-31 01:43

reporter   ~0059034

update: level 3 garrison with level 3 mine: No miners, only 1 node, no mining carts, glitching images for wooden treads (not in stair case which is fine), neither added area can be entered.
Relog, no change.

OneMadPenguin

2022-08-06 07:36

reporter   ~0059264

P.S. this is Alliance character Alky, an Alchemist/skinner Worgen Warlock.

OneMadPenguin

2022-08-12 04:53

reporter   ~0059448

Edit to previous note: Alchemist/Herbalist.
Also, level 3 mine, started up all work orders, and can't start more until I pick up finished work orders, but there is no pile of boxes to click on.
Did nobody playtest through WoD?

Killmealanterz

2022-08-14 20:57

reporter   ~0059612

Hello! At the moment, there is a global processing of the entire garrison.
Perhaps this bug has already been fixed, or perhaps it still exists.
If you want to help in the development of the server, you can go to the "Garrison test server" and already there check the reproducibility of this bug.
If the bug is confirmed, then write in the report that the bug was confirmed on the test server of the garrison and we will fix it.

Issue History

Date Modified Username Field Change
2022-07-27 05:37 OneMadPenguin New Issue
2022-07-27 05:37 OneMadPenguin Status new => assigned
2022-07-27 05:37 OneMadPenguin Assigned To => ffcrash
2022-07-30 22:31 OneMadPenguin Note Added: 0059026
2022-07-30 22:52 OneMadPenguin Note Added: 0059029
2022-07-31 01:43 OneMadPenguin Note Added: 0059034
2022-08-06 07:36 OneMadPenguin Note Added: 0059264
2022-08-06 07:38 Sweetdeath Assigned To ffcrash => DarinaKanifolka
2022-08-12 04:53 OneMadPenguin Note Added: 0059448
2022-08-13 19:48 MaoLove Assigned To DarinaKanifolka => Sweetdeath
2022-08-14 20:56 Killmealanterz Note View State: 0059448: private
2022-08-14 20:56 Killmealanterz Note View State: 0059448: public
2022-08-14 20:57 Killmealanterz Assigned To Sweetdeath => Killmealanterz
2022-08-14 20:57 Killmealanterz Note Added: 0059612
2022-08-14 20:57 Killmealanterz Status assigned => closed
2022-08-14 20:57 Killmealanterz Resolution open => duplicate