View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0021244 | Legion Core | Garrison / Гарнизон | public | 2022-07-27 05:37 | 2022-08-14 20:57 |
| Reporter | OneMadPenguin | Assigned To | Killmealanterz | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | duplicate | ||
| Platform | Windows | OS | 10 | OS Version | x64 |
| Summary | 0021244: Level 3 garrison with level 1 mine; mine is glitched horribly | ||||
| Description | Build level 3 garrison and level 1 mine. Go into mine Nodes, NPCs, your toon, and any Goren Protectors flicker in and out of visibility, phase in and out of "reality" You get attacks from Goren Protectors you can/can't/can/can't target, you kill GP you can't loot, nodes fade out and can't be mined then reappear, you go (in)visible, etc. (I'm waiting on money to upgrade mine to level 2 for retest with garrison/mine at level 3/2) | ||||
| Steps To Reproduce | See Description | ||||
| Additional Information | As Is: mine is basically tedious->unplayable | ||||
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Update: level 3 garrison with level 2 mine is worse; new branch can be seen from some positions/angles, but cannot be entered/mined. While invisible, I can mine nodes if they are visible; Goren Protectors can be targeted while I'm invisible but they are visible |
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Additional Blit: the ore nodes in the mine do not appear on the toon mini-map; toon is an alchemist/herbalist, but on Retail the nodes always show for all characters. |
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update: level 3 garrison with level 3 mine: No miners, only 1 node, no mining carts, glitching images for wooden treads (not in stair case which is fine), neither added area can be entered. Relog, no change. |
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P.S. this is Alliance character Alky, an Alchemist/skinner Worgen Warlock. |
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Edit to previous note: Alchemist/Herbalist. Also, level 3 mine, started up all work orders, and can't start more until I pick up finished work orders, but there is no pile of boxes to click on. Did nobody playtest through WoD? |
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Hello! At the moment, there is a global processing of the entire garrison. Perhaps this bug has already been fixed, or perhaps it still exists. If you want to help in the development of the server, you can go to the "Garrison test server" and already there check the reproducibility of this bug. If the bug is confirmed, then write in the report that the bug was confirmed on the test server of the garrison and we will fix it. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2022-07-27 05:37 | OneMadPenguin | New Issue | |
| 2022-07-27 05:37 | OneMadPenguin | Status | new => assigned |
| 2022-07-27 05:37 | OneMadPenguin | Assigned To | => ffcrash |
| 2022-07-30 22:31 | OneMadPenguin | Note Added: 0059026 | |
| 2022-07-30 22:52 | OneMadPenguin | Note Added: 0059029 | |
| 2022-07-31 01:43 | OneMadPenguin | Note Added: 0059034 | |
| 2022-08-06 07:36 | OneMadPenguin | Note Added: 0059264 | |
| 2022-08-06 07:38 | Sweetdeath | Assigned To | ffcrash => DarinaKanifolka |
| 2022-08-12 04:53 | OneMadPenguin | Note Added: 0059448 | |
| 2022-08-13 19:48 | MaoLove | Assigned To | DarinaKanifolka => Sweetdeath |
| 2022-08-14 20:56 | Killmealanterz | Note View State: 0059448: private | |
| 2022-08-14 20:56 | Killmealanterz | Note View State: 0059448: public | |
| 2022-08-14 20:57 | Killmealanterz | Assigned To | Sweetdeath => Killmealanterz |
| 2022-08-14 20:57 | Killmealanterz | Note Added: 0059612 | |
| 2022-08-14 20:57 | Killmealanterz | Status | assigned => closed |
| 2022-08-14 20:57 | Killmealanterz | Resolution | open => duplicate |