View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0015186 | Legion Core | Classes - Monk - Монах | public | 2021-06-08 12:55 | 2021-06-13 15:42 |
Reporter | Abhor | Assigned To | Ghost | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | no change required | ||
Platform | Windows | OS | 10 | OS Version | x64 |
Summary | 0015186: Gift of the ox | ||||
Description | Gift of the Ox does not spawn healing orbs as it should. It's calculating actual health lost instead of HealthBeforeDamage - DamageTakenBeforeAbsorbsOrStagger / MaxHealth. In a fight whether you have 3 mobs or 30 attacking you it will always spawn the same quantity of orbs regardless of the damage received. | ||||
Steps To Reproduce | Grab a trash pack in any dungeon m0 kill it and keep track of the orbs spawned, then grab twice as many packs and again keep track of the orbs spawned. | ||||
Additional Information | This was taken from a blue blizzard post on their forums. Q: Is the Brewmaster Gift of the Ox proc chance based on the amount of damage the player takes? It appears so given the "inconsistency" of the proc. A: It's no longer a random chance, under the hood. When you are hit, it increments a counter by (DamageTakenBeforeAbsorbsOrStagger / MaxHealth). It now drops an orb whenever that reaches 1.0, and decrements it by 1.0. The tooltip still says ‘chance’, to keep it understandable. Gift of the Mists multiplies that counter increment by (2 - (HealthBeforeDamage - DamageTakenBeforeAbsorbsOrStagger) / MaxHealth); ie, a simple linear 0-100% increase based on missing health, counting the hit as a full hit. Q: - Is the damage calculated pre-mitigation/absorb, or is it basically "amount of health lost"? (e.g., if you had a -50% damage taken effect, and a 50k absorb shield, then took a 200k hit, what would be the final value of Damage?) A: Damage is the full damage of the hit, before absorbs, before Stagger. HealthPercentAfterDamage is with stagger taken into account, but not other absorbs. Mitigation does reduce Damage. In your example, Damage would be 100k. | ||||
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Hello, can you drop the link to the comment from the forum? |
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They delete beta forums after release, but the response has been saved on wowhead. https://www.wowhead.com/spell=124502/gift-of-the-ox#comments |
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no oddities in the implementation were found during debugging, the calculation uses a cumulative chance with the same formula as in the comments, with an increase in the number of attacking units, the cumulative chance accumulates more and more often and faster |
Date Modified | Username | Field | Change |
---|---|---|---|
2021-06-08 12:55 | Abhor | New Issue | |
2021-06-08 12:55 | Abhor | Status | new => assigned |
2021-06-08 12:55 | Abhor | Assigned To | => Shadowraze |
2021-06-08 21:01 | Shadowraze | Note Added: 0045539 | |
2021-06-08 21:01 | Shadowraze | Status | assigned => feedback |
2021-06-08 23:34 | Abhor | Note Added: 0045550 | |
2021-06-08 23:34 | Abhor | Status | feedback => assigned |
2021-06-09 23:30 | Shadowraze | Status | assigned => acknowledged |
2021-06-10 22:34 | Shadowraze | Assigned To | Shadowraze => Ghost |
2021-06-10 22:34 | Shadowraze | Status | acknowledged => confirmed |
2021-06-13 15:42 | Ghost | Status | confirmed => closed |
2021-06-13 15:42 | Ghost | Resolution | open => no change required |
2021-06-13 15:42 | Ghost | Note Added: 0045667 |