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IDProjectCategoryView StatusLast Update
0026619Legion CoreClasses - Death Knight - Рыцарь смертиpublic2023-07-10 13:41
ReporterEpicPalsAssigned ToGhost 
PriorityimmediateSeverityfeatureReproducibilityalways
Status resolvedResolutionfixed 
PlatformWindowsOS10OS Versionx64
Summary0026619: Bonestorm healing
DescriptionBonestorm lvl 100 talent from DK's should heal 2% of max hp per damage tick, but rather heal 0.5%
Abit boring to have a max talent that use to be great or amazing to barely be usable.
Steps To ReproduceUse any %bonestorm
Additional InformationBlood deathknight lvl 100 talent

Activities

EpicPals

2023-07-10 12:03

reporter   ~0070603

After further testing, it seems as bonestorm accually do heal accurate amount its just that Bonestorm do not register more than 1 enemy when used.

So if you hit 1 enemy with you heal 2% of max hp but if you hit 2 enemys with it at the same time you should heal 2%+2% max hp, but still heal for just 1 enemy hit.

EpicPals

2023-07-10 12:12

reporter   ~0070604

The only change needed for bonestorm would be to add healing per registered enemy damaged.
10 enemys = 20% max hp tick
Instead of the now 10 enemys = 2% max hp tick.

As a tank, the aoe healing ability that is usually king... is now crap :D

Issue History

Date Modified Username Field Change
2023-07-10 11:54 EpicPals New Issue
2023-07-10 11:54 EpicPals Status new => assigned
2023-07-10 11:54 EpicPals Assigned To => Shadowraze
2023-07-10 12:03 EpicPals Note Added: 0070603
2023-07-10 12:12 EpicPals Note Added: 0070604
2023-07-10 13:41 Ghost Assigned To Shadowraze => Ghost
2023-07-10 13:41 Ghost Status assigned => resolved
2023-07-10 13:41 Ghost Resolution open => fixed