View Revisions: Issue #4573

Summary 0004573: Battle Pet Bugs (Missing from world, bugged abilities, etc)
Revision 2020-03-27 14:41 by Alica228
Description Broken Battle Pets
-Mac Frog (Red named, unbattleable, see screenshots for proof) https://www.wowhead.com/npc=62892/mac-frog

Broken Battle Pet Abilities:
-Cyclone (Crashes the battle and kicks you out. Rarely, it will do what it's supposed to but only for a single turn before the battle crashes anyway. Sometimes, the battle will "end" but your character will still be locked in place and you have to relog to fix it.) https://www.wowhead.com/pet-ability=190/cyclone

Battle Pet Tamers disappear after a single fight, or after forfeiting the fight. You have to wait for them to respawn. They are not supposed to do this unless it's a one-off NPC for a quest series or a World Quest. Most World Quest battle pets/battle pet Tamers don't even show up, and the handful that do appear, only a smaller handful of those actually somewhat work. There are far too many to list here, but nearly 100% of them are all affected by this.

Battle Pet rarities (poor, common, uncommon, rare) are supposed to be random out in the wild. Whether you defeat one in battle or kill it in the overworld, when it respawns it should be a different rarity sometimes. I've noticed that out of all the ones I've battled thus far, I've seen maybe one or two actually do this when I come back to the exact one I killed previously. All wild pets are affected by this. Stat scaling for rarities/levels also seem to be skewed for a lot of pets, I've seen ones with 100 HP when they're level 25 and green or blue named. It's not normal at all.

A lot of the wild pets that are flying around in the air are unreachable/unbattleable, especially in Legion areas when you don't have flying unlocked. I don't have Legion or Draenor flying, so pets that are up in the air are unobtainable to me unless I get help from someone who can provoke the pet safely without killing it, which is hard considering the population on the server I play on (x100).

Undead and Mechanical type pets are supposed to resurrect after they die once. They *kind of* do so, but it acts like the turn continues and the pet re-kills the opposing pet instantly. That's not supposed to happen at all.

I apologize for the lengthy post, I just didn't see the point in making individual posts when I could put them all together in a nice, neat paragraph for ease of access.
Revision 2019-08-26 11:28 by Littleowlets
Description Missing Battle Pets:
-Sea Gull (Technically there are two in Draenor currently but without flying in Draenor, they are unreachable and most likely cannot be battled anyway due to their positioning and they don't exist anywhere else in any of the continents/zones.) https://www.wowhead.com/npc=62953/sea-gull
-Fel Flame https://www.wowhead.com/npc=62621/fel-flame
-Stunted Yeti https://www.wowhead.com/npc=68805/stunted-yeti
-Terrible Turnip (Pandaria gardening is not implemented, rendering this pet completely unobtainable)
-Anodized Robo Cub https://www.wowhead.com/npc=68839/anodized-robo-cub
-there are probably others, I can't remember off the top of my head right now I apologize

Broken Battle Pets
-Mac Frog (Red named, unbattleable, see screenshots for proof) https://www.wowhead.com/npc=62892/mac-frog

Broken Battle Pet Abilities:
-Cyclone (Crashes the battle and kicks you out. Rarely, it will do what it's supposed to but only for a single turn before the battle crashes anyway. Sometimes, the battle will "end" but your character will still be locked in place and you have to relog to fix it.) https://www.wowhead.com/pet-ability=190/cyclone

Battle Pet Tamers disappear after a single fight, or after forfeiting the fight. You have to wait for them to respawn. They are not supposed to do this unless it's a one-off NPC for a quest series or a World Quest. Most World Quest battle pets/battle pet Tamers don't even show up, and the handful that do appear, only a smaller handful of those actually somewhat work. There are far too many to list here, but nearly 100% of them are all affected by this.

Battle Pet rarities (poor, common, uncommon, rare) are supposed to be random out in the wild. Whether you defeat one in battle or kill it in the overworld, when it respawns it should be a different rarity sometimes. I've noticed that out of all the ones I've battled thus far, I've seen maybe one or two actually do this when I come back to the exact one I killed previously. All wild pets are affected by this. Stat scaling for rarities/levels also seem to be skewed for a lot of pets, I've seen ones with 100 HP when they're level 25 and green or blue named. It's not normal at all.

A lot of the wild pets that are flying around in the air are unreachable/unbattleable, especially in Legion areas when you don't have flying unlocked. I don't have Legion or Draenor flying, so pets that are up in the air are unobtainable to me unless I get help from someone who can provoke the pet safely without killing it, which is hard considering the population on the server I play on (x100).

Undead and Mechanical type pets are supposed to resurrect after they die once. They *kind of* do so, but it acts like the turn continues and the pet re-kills the opposing pet instantly. That's not supposed to happen at all.

I apologize for the lengthy post, I just didn't see the point in making individual posts when I could put them all together in a nice, neat paragraph for ease of access.
Revision 2019-08-22 09:46 by Apocolyptik
Description Missing Battle Pets:
-Sea Gull (Technically there are two in Draenor currently but without flying in Draenor, they are unreachable and most likely cannot be battled anyway due to their positioning and they don't exist anywhere else in any of the continents/zones.) https://www.wowhead.com/npc=62953/sea-gull
-Fel Flame https://www.wowhead.com/npc=62621/fel-flame
-Stunted Yeti https://www.wowhead.com/npc=68805/stunted-yeti
-Terrible Turnip (Pandaria gardening is not implemented, rendering this pet completely unobtainable)
-Anodized Robo Cub https://www.wowhead.com/npc=68839/anodized-robo-cub
-there are probably others, I can't remember off the top of my head right now I apologize

Broken Battle Pets
-Mac Frog (Red named, unbattleable, see screenshots for proof) https://www.wowhead.com/npc=62892/mac-frog

Broken Battle Pet Abilities:
-Cyclone (Crashes the battle and kicks you out. Rarely, it will do what it's supposed to but only for a single turn before the battle crashes anyway. Sometimes, the battle will "end" but your character will still be locked in place and you have to relog to fix it.) https://www.wowhead.com/pet-ability=190/cyclone

Battle Pet Tamers disappear after a single fight, or after forfeiting the fight. You have to wait for them to respawn. They are not supposed to do this unless it's a one-off NPC for a quest series or a World Quest. Most World Quest battle pets/battle pet Tamers don't even show up, and the handful that do appear, only a smaller handful of those actually somewhat work. There are far too many to list here, but nearly 100% of them are all affected by this.

Battle Pet rarities (poor, common, uncommon, rare) are supposed to be random out in the wild. Whether you defeat one in battle or kill it in the overworld, when it respawns it should be a different rarity sometimes. I've noticed that out of all the ones I've battled thus far, I've seen maybe one or two actually do this when I come back to the exact one I killed previously. All wild pets are affected by this. Stat scaling for rarities/levels also seem to be skewed for a lot of pets, I've seen ones with 100 HP when they're level 25 and green or blue named. It's not normal at all.

A lot of the wild pets that are flying around in the air are unreachable/unbattleable, especially in Legion areas when you don't have flying unlocked. I don't have Legion or Draenor flying, so pets that are up in the air are unobtainable to me unless I get help from someone who can provoke the pet safely without killing it, which is hard considering the population on the server I play on (x100).

Undead and Mechanical type pets are supposed to resurrect after they die once. They *kind of* do so, but it acts like the turn continues and the pet re-kills the opposing pet instantly. That's not supposed to happen at all.

I apologize for the lengthy post, I just didn't see the point in making individual posts when I could put them all together in a nice, neat paragraph for ease of access.